|
View previous topic :: View next topic |
Author |
Message |
Creon
Joined: 20 Dec 2010 Posts: 143
|
Posted: Tue Nov 29, 2011 9:38 pm Post subject: |
|
|
Someone asked why I thought it was legal. I put my argument why online. I can easily bring Ogres with Storm stuff and avoid the whole issue. Sorry, was in a black mood yesterday. Fun is what it's about, that's true. I'll pipe down. |
|
Back to top |
|
|
Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
|
Posted: Tue Nov 29, 2011 11:22 pm Post subject: |
|
|
Glimpse The Void wrote: |
Also, if a forgeworld list is so legitmate, why do they need to tell you it should be considered an army list? Other books don't include this in the begining, the fact that this even needs to be said is really more proof to the contrary. |
If I'm not mistaken, it's because Forge World isn't a Games Workshop company. It is a sister company which is separate from the Games Workshop warhammer games developers. Each have their own Peeps and Rules Lawyers. (only pointing out why its in the book)
I personally think that both lists are broken and neither are really an "official" Games Workshop Chaos Dwarf army book. The only true one is the Ravening Hordes: Chaos Dwarfs. The easiest way to find out which is "official" is to see which they allow at the Grand Tournament at Games Day. _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
|
Back to top |
|
|
Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
|
Posted: Tue Nov 29, 2011 11:45 pm Post subject: |
|
|
I need to be corrected in something I said at Hooters tonight....You CAN occupy an Arcane Fulcrum with a Wizard RIDING a monster mount.
Also, You DON"T have to have a wizard to use the Scrolls of Binding, but you have to be a Wizard (Runelord/smith) to claim an Arcane Fulcrum.
As an FYI from the Storm of Magic book, page 28
"An Arcane Fulcrum is treated as a Building, with the following exceptions and additions:
- Only one model can occupy an Arcane Fulcrum, and that model must be a Wizard (or a Runesmith or Runelord). If a model occupies the fulcrum, place him on top of it. Unlike other buildings, a model of any troop type, or with any type of mount, can occupy the Arcan Fulcrum, provided he can fit on the top. Whilst the model occupies the fulcrum he is considered to "control" it.
- The Arcane Fulcrum is protected by powerful enchantments. Except where explicitly stated, a fulcrum can never be destroyed. Furthermore, a model occupying an Arcane Fulcrum benefits from the same protections as the fulcrum itself. Accordingly, he receives a 3+ ward save and has the STUBBORN and IMMUNE TO PSYCHOLOGY special rules, and is immune to the MULTIPLE WOUNDS special rule. The model receives additional protection too, as described in the buildings rules in the Warhammer rulebook.
- If the AF is charged, the occupying model must fight. However, due to the raging sorceries and protective wards of the fulcrum, only one model (of any troop type) from the attacking unit can fight.
- A model who controls an AF cannot be targeted by Stomps or Thunderstomps (he's too high up to be easily trod upon!).
- A Wizard who miscasts whilst controlling an AF is tempting fate in a very serious way indeed. As a result, he must not only roll on the standard Miscast table in the Warhammer rulebook, but after he has done so, must also roll on the Arcane Fulcrum Miscast table (page 31). Other wizards use the standard Miscast table as normal.
If the Wizard dies as part of the spell's effect, you do not roll on the Miscast table. Similarly, if the Wizard dies as a result of the first Miscast result, you do not roll on the Arcane Fulcrum Miscast table.
- A Runesmith or Runelord on an AF counts as a Wizard for the purposes of resolving results on the Arcane Fulcrum Miscast table.
- Finally, control of AF's empowers Cataclysm spells and certain Mythic Artefacts, dramatically increasing their effectiveness (see pages 32 and 52)." _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
|
Back to top |
|
|
Casey Genestealer
Joined: 20 Dec 2010 Posts: 714
|
Posted: Wed Nov 30, 2011 11:43 am Post subject: |
|
|
Hey Richard, I think it's really lame how there is Tomb Kings AND Vampire Counts. Can I play this fandex version of the old 5th edition Undead Army Book?
I'm guessing yes, but just wanted to double check. |
|
Back to top |
|
|
Darkblood Skullpulper Earthshaker
Joined: 29 Nov 2010 Posts: 195
|
Posted: Wed Nov 30, 2011 12:36 pm Post subject: |
|
|
I seriously don't get where people are griping about the Indie CD list as a "fandex". It went through more playtesting than any GW product in recent history and was an official list at most, if not all, of the major East Coast tournaments for the last two years.
I think it benefitted a lot from the un-playtested changes to bring it into 8th edition, but it's far from a typical fan-made uberlist. I'd say it plays pretty much exactly like I would expect from a real GW list. _________________ There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged.
One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs. |
|
Back to top |
|
|
Casey Genestealer
Joined: 20 Dec 2010 Posts: 714
|
Posted: Wed Nov 30, 2011 1:02 pm Post subject: |
|
|
I don't really care too much.
I just fully expect that anyone that is going out of their way, and making it inconvenient for their opponent, to play Chaos Dwarfs to have an amazing looking Chaos Dwarf army. Otherwise, what's the point?
I've only seen Phil's and when it is done I think it will qualify as an amazing looking army.
At the end of the day I only care about having games that are fun. One of the big things that goes towards making a game fun for me is for both players to play with the same expectations and to understand what army they are facing. Games where you win or lose because of a rule you or your opponent didn't know isn't a fun game.
At this point, I don't think it's a reasonable expectation for your opponent to know 3 different Chaos Dwarf books. In a tournament setting there seems to be a higher probability of someone playing against Chaos Dwarfs to lose because of some rule or ability they simply did not know about, nor could be reasonably expected to know. |
|
Back to top |
|
|
Darkblood Skullpulper Earthshaker
Joined: 29 Nov 2010 Posts: 195
|
Posted: Wed Nov 30, 2011 1:25 pm Post subject: |
|
|
I think it is an entirely reasonable expectation for a Chaos Dwarf player, regardless of which list he brings, to ask is opponent "Are you completely familiar with every aspect of this list?" If the answer is "No," then it is the duty of the CD player to patiently explain his list in detail.
That's what I do.
If I ever forgot to mention something and it mattered in the game play, I'd forego the benefit of that special rule. I've done that before, too - I made an unbreakable Kolossus flee because I had not explained it as being unbreakable. Giving the opponent a copy of your Army Builder list is not sufficient, in my opinion. _________________ There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged.
One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs. |
|
Back to top |
|
|
Glimpse The Void
Joined: 11 Dec 2010 Posts: 873 Location: Legion Of Doom Headquarters
|
Posted: Wed Nov 30, 2011 5:53 pm Post subject: |
|
|
Well Casey, there are people, like me, who aren't very good at this game. And we just prefer cheating. I am open to you cheating as well if you feel that will even the playing field. _________________ Gun control is leaving your demonsmith engineers close enough to re-roll the scatter on your artillery. |
|
Back to top |
|
|
jmznudd Waywatcher
Joined: 06 Dec 2010 Posts: 343 Location: Doom and Darkness
|
Posted: Wed Nov 30, 2011 9:22 pm Post subject: |
|
|
So.... back to signing up for the tournament.
I'm in. Probably with Warriors of Chaos.
-James
oh... and thanks Rush for putting this on. _________________ Dice Conspire Against Me. |
|
Back to top |
|
|
Rushputin probably hates you.
Joined: 08 Dec 2010 Posts: 763 Location: Manassas Park, VA
|
Posted: Thu Dec 01, 2011 7:55 am Post subject: |
|
|
jmznudd wrote: | oh... and thanks Rush for putting this on. |
Hopefully, it'll be fun!
And, so things are clear: unless you flat out say, "Imma gonna be there!" I'm not marking you on the list. I'm not going to assume that posting in this thread implies intention to play. _________________ Rush - Warpstone Pile
"My experience with Warhammer is that pretty much everything in the setting actually existed in real life, only in real life it was bigger, stupider, sillier, ruder, exploded more often and killed more people." - SteveD |
|
Back to top |
|
|
treehugger Questing knight
Joined: 30 Nov 2010 Posts: 2166
|
Posted: Thu Dec 08, 2011 3:25 pm Post subject: |
|
|
Sign me up for this one, the more I read the rules the more I smile _________________ I lose cause I can |
|
Back to top |
|
|
Casey Genestealer
Joined: 20 Dec 2010 Posts: 714
|
Posted: Thu Dec 08, 2011 3:26 pm Post subject: |
|
|
Bring it, Bill!
We missed playing each other at T4T and I want you! |
|
Back to top |
|
|
Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
|
Posted: Thu Dec 08, 2011 3:31 pm Post subject: |
|
|
To be clear...you have win/lose/tie with the points 4/2/0....does this mean that I should be playing to lose if I can't win, since I'll get 2 more points than a tie? _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
|
Back to top |
|
|
Arromanche Ultimate Bandwagoning GW Whore
Joined: 27 Nov 2010 Posts: 1902 Location: Burke, VA
|
Posted: Thu Dec 08, 2011 3:44 pm Post subject: |
|
|
I'll help out but I am NOT playing. The very word MAGIC means no way. _________________ High Elves 7th - 60-29-12.... 8th 16-6-2
Lizardmen 7th - 71-40-9...8th 11-5-0
Skaven In 7th -12-8-5....In 8th 29-15-3
Dwarves 7th - 27-7-0....8th 10-7-3
Empire 8th 10-8-0
Wood Elves 7th - 65-22-3...8th 1-4-0 |
|
Back to top |
|
|
m14
Joined: 13 Jul 2011 Posts: 112
|
Posted: Thu Dec 08, 2011 8:39 pm Post subject: |
|
|
I'm a probably. I have a question though, since I only have Orcs&Goblins, and therefore only have access to 2 lores: can I use Storm of Magic points of something to give me an extra wizard for use in the tournament? I can easily max out my lores with about 700ish total points spent, if that. I'm fine if I can't, just curious. |
|
Back to top |
|
|
Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
|
Posted: Thu Dec 08, 2011 10:31 pm Post subject: |
|
|
The rules say "Yes". The Lammasu, the Fimir (or is it the Zoat?), Truthsayer, Dark Emissary, etc. are examples of "wizards for hire". _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
|
Back to top |
|
|
SiteAdmin Site Admin
Joined: 27 Nov 2010 Posts: 956
|
Posted: Fri Dec 09, 2011 7:41 am Post subject: |
|
|
Sure ill give it a try count me in... _________________ Check out my blog
"Go to heaven for the climate and hell for the company." — Mark Twain
"A man exists for a generation, but his name lasts to the end of time." Hagakure |
|
Back to top |
|
|
Rushputin probably hates you.
Joined: 08 Dec 2010 Posts: 763 Location: Manassas Park, VA
|
Posted: Fri Dec 09, 2011 8:00 am Post subject: |
|
|
treehugger wrote: | Sign me up for this one, the more I read the rules the more I smile |
Done.
Arromanche wrote: | I'll help out but I am NOT playing. The very word MAGIC means no way. |
Quote: | The Very Word MAGIC Means 'No Way'
Practitioners of the Arcane Arts are well familiar with a phenomenon known as the "Arromanchic Doldrums," when furious Winds of Magic inexplicably and unexpectedly (inexplectably!) ebb-- even during the most tempestuous of magical storms.
During any Magic Phase Harry observes the beginning of, instead of using the Wild Magic rules, use the following rules:
- Roll 3D6 to determine Winds of Magic
- The dispelling player receives the sum of the two highest rolls as dispel dice, treating the second highest roll as a d3 rather than a d6. If the two highest rolls are doubles, treat both as d6s.
- The limit of power and dispel die pools is 18.
|
What do people think? Should this be in effect?
Skipschnit wrote: | The rules say "Yes". The Lammasu, the Fimir (or is it the Zoat?), Truthsayer, Dark Emissary, etc. are examples of "wizards for hire". |
Fimir and Zoats are in there. So, yeah: you have some options to take other lores. Also, there's nothing keeping you from taking multiple low-level Wizards in your Orcish Lores, though, and taking the signature spells. _________________ Rush - Warpstone Pile
"My experience with Warhammer is that pretty much everything in the setting actually existed in real life, only in real life it was bigger, stupider, sillier, ruder, exploded more often and killed more people." - SteveD |
|
Back to top |
|
|
Darkblood Skullpulper Earthshaker
Joined: 29 Nov 2010 Posts: 195
|
Posted: Fri Dec 09, 2011 6:56 pm Post subject: |
|
|
[quote="Rushputin"] treehugger wrote: | Sign me up for this one, the more I read the rules the more I smile |
Done.
Arromanche wrote: | I'll help out but I am NOT playing. The very word MAGIC means no way. |
Quote: | The Very Word MAGIC Means 'No Way'
Practitioners of the Arcane Arts are well familiar with a phenomenon known as the "Arromanchic Doldrums," when furious Winds of Magic inexplicably and unexpectedly (inexplectably!) ebb-- even during the most tempestuous of magical storms.
. |
I very much like this rule. _________________ There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged.
One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs. |
|
Back to top |
|
|
Corey Clanrat
Joined: 29 Nov 2010 Posts: 832
|
Posted: Fri Dec 09, 2011 7:08 pm Post subject: |
|
|
Quote: | The Very Word MAGIC Means 'No Way |
Bwahahaha. I love this. *...runs back to his cave |
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|