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[WHFB] - 7/16 "Let's have a tournament" Tournament
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lordfairfax2001



Joined: 29 Nov 2010
Posts: 399

PostPosted: Thu Jun 23, 2011 8:12 pm    Post subject: Reply with quote

Rushputin wrote:
I think we've hit critical mass on the anti-sass. So let it be written, so let it be done.

Thoughts on fees? My inclination runs towards $10/person. Where we're at, that'd be $50/prize. Open to cheaping it out, though.

I'm good with $10/person.
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treehugger
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PostPosted: Thu Jun 23, 2011 8:46 pm    Post subject: Reply with quote

lordfairfax2001 wrote:
Rushputin wrote:
I think we've hit critical mass on the anti-sass. So let it be written, so let it be done.

Thoughts on fees? My inclination runs towards $10/person. Where we're at, that'd be $50/prize. Open to cheaping it out, though.

I'm good with $10/person.

Agreed
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Arromanche
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PostPosted: Thu Jun 23, 2011 9:06 pm    Post subject: Reply with quote

$10
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KaptainKhaos
Savage Orc


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PostPosted: Thu Jun 23, 2011 9:40 pm    Post subject: Reply with quote

I'm in...bringin Da Orcs!!!!
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Skipschnit
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PostPosted: Fri Jun 24, 2011 5:49 am    Post subject: Reply with quote

$10 per player and each player pays for their own table usage.
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treehugger
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PostPosted: Fri Jun 24, 2011 6:52 am    Post subject: Reply with quote

special characters?
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Rushputin
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Joined: 08 Dec 2010
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PostPosted: Fri Jun 24, 2011 6:58 am    Post subject: Reply with quote

As a 40K player, I'm fundamentally incapable of understanding square-basers' loathing for models that come with names... but I grokk that Teclis isn't so much a high elf as he is a bag of dicks.

So:
A) No special characters or
B) Special characters except for ([insert list here])
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jmznudd
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PostPosted: Fri Jun 24, 2011 7:11 am    Post subject: Reply with quote

How about Hero level special characters? Or special characters only up to a certain point level?

I'm not bringing one myself, but since I also play WoC, I know the Troll King likes to make an appearance and that would be nigh impossible without a special character.

Just my .02 kroner.

-James
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treehugger
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PostPosted: Fri Jun 24, 2011 7:25 am    Post subject: Reply with quote

i agree with hero level special characters, granted I have a personal interest so I can bring Snagala Gobspit.

But it would ban the stupid ones.
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Arydadan



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PostPosted: Fri Jun 24, 2011 12:36 pm    Post subject: Reply with quote

I'm down for a $10 buy in.

As far as special characters go, I am for all or none.
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Skryre
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PostPosted: Fri Jun 24, 2011 1:14 pm    Post subject: Reply with quote

I don't mind most special characters but Tecilis, Thorek, and Kairos need to be out.

~Skryre
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Glimpse The Void



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PostPosted: Fri Jun 24, 2011 2:58 pm    Post subject: Reply with quote

Skryre wrote:
I don't mind most special characters but Tecilis, Thorek, and Kairos need to be out.

~Skryre


I'm with Keith on this one. There are a few other bad ones, but I these are the ones that ruin the game.
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Davall
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PostPosted: Fri Jun 24, 2011 3:41 pm    Post subject: Reply with quote

Skryre wrote:
I don't mind most special characters but Tecilis, Thorek, and Kairos need to be out. *

~Skryre


*I forgot about the Masque.
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lordfairfax2001



Joined: 29 Nov 2010
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PostPosted: Fri Jun 24, 2011 4:28 pm    Post subject: Reply with quote

Davall wrote:
Skryre wrote:
I don't mind most special characters but Tecilis, Thorek, and Kairos need to be out. *

~Skryre


*I forgot about the Masque.

Thank you...the Masque is just stupid, too!

Though I'm of a mind for no special/named characters at all.


Last edited by lordfairfax2001 on Fri Jun 24, 2011 6:56 pm; edited 1 time in total
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Corey
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PostPosted: Fri Jun 24, 2011 5:23 pm    Post subject: Reply with quote

What is all this sass talk about? Am I really that out of it?
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KevinC
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PostPosted: Fri Jun 24, 2011 5:33 pm    Post subject: Reply with quote

Id say approval for special characters should be required.

Masque, Kairos, Thorek, Teclis should be banned off hand,

Others for the most part arent so bad...

I also think we should ban Power Scroll, Book of Hoeth at least, possibly World Dragon/Drakenhoff and things of that nature.

That part of it i think only needs banning off hand is Hoeth, Scroll, and the super scroll from Tomb Kings.
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Rushputin
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PostPosted: Fri Jun 24, 2011 5:53 pm    Post subject: Reply with quote

Arhain wrote:
What is all this sass talk about? Am I really that out of it?

I'd had a comment about how, if we were feeling sassy, we could make it a Storm of Magic tournament. There was a sufficient anti-sass sentiment, however.

KevinC wrote:
I also think we should ban Power Scroll, Book of Hoeth at least, possibly World Dragon/Drakenhoff and things of that nature.

I won't ban Power Scroll. "Ban Power Scroll," is basically shorthand for, "I want my Dwellers/Gateway/Purple Sun to go off, but I'll be goddamned if Dreaded 13th is allowed to."
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Rushputin
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PostPosted: Sat Jun 25, 2011 6:56 pm    Post subject: Reply with quote

Since it was mentioned to me, and I'm on board: lists will be open.

If you've got something like an Assassin or whatever, those rules will obviously be in effect*... but otherwise be prepared to show your opponent your full list and answer any questions about equipment at the beginning of and throughout the game.

If you've got a question about a specific item that affects what's revealed to your opponent (like the old Skaven Ring of Darkness), ask away. RAW will almost certainly be self-evident, however. (In the case of the old Ring of Darkness, you'd reveal that you have a Ring of Darkness in the unit... and be able to keep that Sword of Striking secret.)
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Rush - Warpstone Pile

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KevinC
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PostPosted: Sat Jun 25, 2011 7:04 pm    Post subject: Reply with quote

Rush... I dont play armies with Purple sun/dwellers/pit of shades.

Lol... Not often anyways.
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Skryre
Beastlord


Joined: 01 Dec 2010
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PostPosted: Sat Jun 25, 2011 7:20 pm    Post subject: Reply with quote

Pit of shades: cast on a 17+ for a large template initiative test that scatters 2d6", ask Phil how that works out.

Dwellers below: Goes off on a 21+ for 24" range strength test.

Purple sun: Goes off on a 25+ for a large blast template initiative test that can quite possibly hurt yourself.

Dreaded 13th: Cast on a 25+ for 0 chance at hurting yourself, 0 chance at being ineffective, and 100% chance of causing 4d6 automatic deaths, with the possibilty of getting a new unit outfitted however you want.

What's the problem with the casting values here?

~Skryre
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