View previous topic :: View next topic |
Author |
Message |
Gym Shorts
Joined: 23 May 2011 Posts: 1052
|
|
Back to top |
|
|
Grix007
Joined: 28 Aug 2013 Posts: 712
|
Posted: Mon Jan 27, 2014 4:58 am Post subject: |
|
|
Thanks for signing me up!!! Im there, now to work up a 2700 point list. |
|
Back to top |
|
|
Eric
Joined: 27 Dec 2010 Posts: 532
|
Posted: Mon Jan 27, 2014 8:49 am Post subject: |
|
|
This looks like fun. I am in! _________________ All hail, WARHAMMER is Dead. Long live WARHAMMER! |
|
Back to top |
|
|
KellyW
Joined: 21 Dec 2010 Posts: 306
|
Posted: Mon Jan 27, 2014 9:02 pm Post subject: |
|
|
Phil,
Thanks much for posting this, I signed up.
Kelly W |
|
Back to top |
|
|
Gym Shorts
Joined: 23 May 2011 Posts: 1052
|
Posted: Mon Jan 27, 2014 9:04 pm Post subject: |
|
|
Yeah after Coastal Carnage sold out in like a day I had been watching the site every day because they announced they were going to post it soon at CC.
Glad you guys are all coming. Should be fun. |
|
Back to top |
|
|
Rickshaw
Joined: 27 Mar 2013 Posts: 268
|
Posted: Thu Jan 30, 2014 6:53 pm Post subject: |
|
|
Just got the last slot! =) |
|
Back to top |
|
|
ExecutionerofKhaine. Shade
Joined: 30 Nov 2010 Posts: 2420
|
Posted: Sun Feb 02, 2014 10:31 am Post subject: |
|
|
I am going to sign in an a potential, future, maybe. Does anyone know what this means as far as the ETC rules part.
Quote...
• Reaper Bolt Thrower/Each 5 (or fraction) shade models/Dark Rider with Repeater Crossbow units/Darkshard units, max 7
• Dark Rider units, Characters on Dark Steed, max 3 each
• Each 5 (or fraction) Doomfire Warlock models/Supreme Sorceress with Lore of Death/Sacrificial Dagger, max 2
......End quote
Not sure I understand the repeater bolt thrower and doom fire warlocks things. For each 5 Doomfire Warlocks with a Supreme Sorceress you can only have one Sacrificial Dagger???? No sense! And what is the or Fraction mean? _________________ Joey
9th Age Armies
Vermin Swarms 8-5-1
Mixed Daemons 2-6-0 |
|
Back to top |
|
|
Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
|
Posted: Sun Feb 02, 2014 10:55 am Post subject: |
|
|
See that confusing crap. Any event that butchers the comp rules is not for me. Hard enough to get GWs whacked rules right let alone a hybrid set. y'all have fun. _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
|
Back to top |
|
|
ExecutionerofKhaine. Shade
Joined: 30 Nov 2010 Posts: 2420
|
Posted: Sun Feb 02, 2014 11:03 am Post subject: |
|
|
ExecutionerofKhaine wrote: | I am going to sign in an a potential, future, maybe. Does anyone know what this means as far as the ETC rules part.
Quote...
• Reaper Bolt Thrower/Each 5 (or fraction) shade models/Dark Rider with Repeater Crossbow units/Darkshard units, max 7
• Dark Rider units, Characters on Dark Steed, max 3 each
• Each 5 (or fraction) Doomfire Warlock models/Supreme Sorceress with Lore of Death/Sacrificial Dagger, max 2
......End quote
Not sure I understand the repeater bolt thrower and doom fire warlocks things. For each 5 Doomfire Warlocks with a Supreme Sorceress you can only have one Sacrificial Dagger???? No sense! And what is the or Fraction mean? |
Still don't get the each(or fraction) part.
But after reading a few time, yes I am slow, I think you can have a Supreme Sorceress with death magic and a Sacrificial Dagger in your army and then no Warlocks are allowed. Or 2 units of Warlocks and no death Sorceress or dagger etc... _________________ Joey
9th Age Armies
Vermin Swarms 8-5-1
Mixed Daemons 2-6-0
Last edited by ExecutionerofKhaine. on Sun Feb 02, 2014 11:08 am; edited 1 time in total |
|
Back to top |
|
|
Rickshaw
Joined: 27 Mar 2013 Posts: 268
|
Posted: Sun Feb 02, 2014 11:08 am Post subject: |
|
|
I'm pretty sure that means if you have 19 shades that counts as 4 of your 7 choices. In other words round up. |
|
Back to top |
|
|
ExecutionerofKhaine. Shade
Joined: 30 Nov 2010 Posts: 2420
|
Posted: Sun Feb 02, 2014 12:37 pm Post subject: |
|
|
Just got reply from Fowl person. Seems 5 Warlocks count as a single choice of your 2 choices. If you use 6 Warlocks in a unit you used of both choices. This is worded very poorly to me. But he told me the wording is used so it can be used for all armies with the same wording.
So in the Warlock example,
5 Warlocks and Supreme Death Sorceress = 2 choices
6 (or 10) Warlocks = 2 choices
Supreme Sorceress w/ Death Magic and Sacrificial Dagger = 2 choices
What does get me is that Phoenix Guard have no restrictions. Seems the command groups and magic banners alone make them way, way better. Not counting all the tricky stuff with Characters and increased ward saves from magic. _________________ Joey
9th Age Armies
Vermin Swarms 8-5-1
Mixed Daemons 2-6-0 |
|
Back to top |
|
|
Gym Shorts
Joined: 23 May 2011 Posts: 1052
|
Posted: Sun Feb 02, 2014 9:57 pm Post subject: |
|
|
Players Pack has now been posted |
|
Back to top |
|
|
Eric
Joined: 27 Dec 2010 Posts: 532
|
Posted: Mon Feb 03, 2014 8:24 am Post subject: |
|
|
Gym Shorts wrote: | Players Pack has now been posted |
Hey Phil,
Could you forward us a copy? I tried clicking on the link for the player's pack but without an account on the site I can'te see it. _________________ All hail, WARHAMMER is Dead. Long live WARHAMMER! |
|
Back to top |
|
|
Grix007
Joined: 28 Aug 2013 Posts: 712
|
Posted: Mon Feb 03, 2014 8:46 am Post subject: |
|
|
Its at the VERY bottom of the first post. Its an attached file, I had trouble finding it too. _________________ 2016
Ogre Khan's
Pickup 4-4-0
Tournament 3-1-1 |
|
Back to top |
|
|
Eric
Joined: 27 Dec 2010 Posts: 532
|
Posted: Mon Feb 03, 2014 11:01 am Post subject: |
|
|
fm1982 wrote: | Its at the VERY bottom of the first post. Its an attached file, I had trouble finding it too. |
I found the document and the link, but when I clicked on it I got an error saying that I didn't have permission to view the file. Maybe I am the only one? _________________ All hail, WARHAMMER is Dead. Long live WARHAMMER! |
|
Back to top |
|
|
ExecutionerofKhaine. Shade
Joined: 30 Nov 2010 Posts: 2420
|
Posted: Mon Feb 03, 2014 11:16 am Post subject: |
|
|
Eric wrote: | fm1982 wrote: | Its at the VERY bottom of the first post. Its an attached file, I had trouble finding it too. |
I found the document and the link, but when I clicked on it I got an error saying that I didn't have permission to view the file. Maybe I am the only one? |
Easy enough to sign up for the forum.
Make up a name and a password and your done
I just tried and it worked for me.
Just in case I did message you the document _________________ Joey
9th Age Armies
Vermin Swarms 8-5-1
Mixed Daemons 2-6-0 |
|
Back to top |
|
|
Grix007
Joined: 28 Aug 2013 Posts: 712
|
Posted: Tue Feb 04, 2014 9:27 am Post subject: |
|
|
So yea, looks like there is no reason for me to get the herdstone, most I can get per phase INCLUDING channels. Looks like I might go with a lv4 a lv2 and 2 Ghorgons. _________________ 2016
Ogre Khan's
Pickup 4-4-0
Tournament 3-1-1 |
|
Back to top |
|
|
Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
|
Posted: Tue Feb 04, 2014 12:37 pm Post subject: |
|
|
ewwww....a heavy Mino army would be cool. Doombull, Mino's, and Gorgons. _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
|
Back to top |
|
|
Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
|
Posted: Tue Feb 04, 2014 12:55 pm Post subject: |
|
|
Looks like I don't have to worry about this one as its full. _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
|
Back to top |
|
|
Eric
Joined: 27 Dec 2010 Posts: 532
|
Posted: Tue Feb 04, 2014 1:07 pm Post subject: |
|
|
For my fellow O&G players, I thought you might find the following exchange with the organizers informative. Basically I wanted to see if Magic Mushrooms counted toward the magic cap. Here is what they said:
Quote: | My understanding (by wording in the O&G book) is that the magic mushroom die is not a power die, so you could 5 dice a spell + the magic mushroom die. It would not count towards the 2 dice limit since that is specifically for power dice.
Quote: | ... I have a question concerning the use of Night goblin shamans and their magic mushroom special ability. According to the O&G book, night goblin shamans are required to use their additional magic mushroom with every spell cast. It is technically not a normal power dice since it automatically causes the spell to fail if the magic mushroom rolls a '1' and cannot count torward irrestible force. So I have few related questions:
1. Do Night Goblin Shaman's magic mushrooms count toward the 2 dice limit for generated power dice?
1.a. If they do, then if I reach the limit (e.g., casting two consecutive spells with the Night Goblin Shaman) do I need to continue using the magic mushrooms? (i.e., the implication would be if they do count, then after two casts by night goblins, I couldn't count any futher magic mushrooms toward any further dice rolls.)
2. Can I use a magic mushroom in addition to the five dice cap on spells (i.e., cast a spell with 5 power dice + 1 magic mushroom bringing the total number of dice rolled to a limit of 6. If not, then the implication would be that night goblin can only throw 4 dice at any spell since it is required to also through the magic mushroom)?
|
|
_________________ All hail, WARHAMMER is Dead. Long live WARHAMMER! |
|
Back to top |
|
|
|