Chantilly Gaming Legion :: View topic - One day WHFB tourney in Fredericksburg April 25th
   
  FAQ Search Memberlist Usergroups Profile Register Log in  
     
 
One day WHFB tourney in Fredericksburg April 25th

 
Post new topic   Reply to topic    Chantilly Gaming Legion Forum Index -> Events
View previous topic :: View next topic  
Author Message
GenePhelps



Joined: 09 Dec 2012
Posts: 547

PostPosted: Thu Mar 19, 2015 7:20 am    Post subject: One day WHFB tourney in Fredericksburg April 25th Reply with quote

Fluffhammer (a Warhammer Fantasy Tournament)

• April 25, 2015 – Warhammer Fantasy Battle Tournament, 2500 points

• Fluffhammer is a tournament using Swedish Comp. The range is a low of 15 to as high as you can possibly go! Get ready to see some units you haven’t seen in a tournament before!

• Hosted at Game Vault in Fredericksburg VA. http://www.thegamevault.net/
 6328 Five Mile Centre Park, Suite 414
Fredericksburg, VA 22407
540-785-GAME (4263)

• $15 entry includes prizes for top three finishers and TO’s choice best painted army as well as lunch. If enough people show up there may be a 5th prize determined by the TO. Per Game Vault policy the entry must be paid in cash.

• 10:00 am registration, 10:45 start time. 3 2.5 hour rounds.

• This tournament is capped at 24 players. Register at either Game Vault in person, phone or Facebook or e-mail the TO at maroonldr@hotmail.com

• ARMY SELECTION RULES

• This tournament will use Swedish Comp. The current system is v.1.15 dated December 6, 2014. This system can be found at https://www.dropbox.com/s/c9kkf0mosl5tb7z/Swedish%20Comp%20System%20v1.15.0%20beta.pdf?n=145518793

• As the above it a beta it is likely that the version will change between now and the tournament. The version being used will be finalized on April 1st, 2015. Any changes after that will not be used. The TO will send out an e-mail to notify participants of the final version being used.

• End of Times: Khaine magic will not be used.

• Start with 300 points. Once calculated, your Army Composition score must fall no lower than a 15. During raw calculations, your army cannot be below 150 (so no rounding up from a 14.9, etc.) Provide your score to the tenth decimal place (e.g. 15.4 rather than 15.44 or 15. If your army scores below a 15, it will not be allowed in the tournament. Your Army Composition score must be no worse than 15. There is NO maximum comp. If you manage to make a 30 comp list you can play it and you’ll get full credit!

• GENERAL RULES

• Army lists should be submitted by 11:59 PM on Tuesday, April 14, 2015 via email to maroonldr@hotmail.com. If your list is not submitted by 11:59 on Friday, April 17 and you have not reached out to the TO to continue to reserve your spot it will be forfeited and given to a person on the wait list.

• Lists shall be submitted in PDF or Microsoft Word. Reminder: Quartermaster and Army Builder lists can be exported as PDF’s!

• Lists submitted on time will receive +2 points to the player’s Overall score.

• Lists submitted in the wrong format will receive -1 point to the players Overall score.

• If your mages/etc. have a possibility of multiple comp hits for lore/etc. and you don’t place the lore in your list you will be comp’d at the HIGHEST possible hit which will be NON negotiable the day of the event. Be sure to write in your lore!

• TO retains the right to remove points from the overall score if your list is written in such a way that he needs to decipher what the heck it is your talking about. You know who I’m talking too. . . .

• Place what you think your comp score should be somewhere on your list. If you correctly rate your score within a .5 point tolerance you will have +2 points added to your Overall score.

• Your comp score will be added to your battle points.

• This tournament will feature Active Comp as explained below. For each battle, for every Composition point your army is ABOVE your opponent, you gain 100 VPs toward the game result. No rounding is permitted, and each decimal is counted as 10 points.

• Feel free to contact the TO with questions and/or for help with calculating or validating your score.

• Players should note that all lists for the weekend will be OPEN.

• A maximum of 20 infantry models (6 monstrous infantry) can garrison a building.

• No special characters.

• All Armies must be fully painted. Fully painted means at least three colors with no base coat showing. Bases must be painted and have a texture such as flock or gravel. Resin bases with a texture such as cobblestone, wood planking etc. and no flock, gravel etc. are acceptable. All armies will be inspected prior to round one for compliance. If your army doesn’t meet the above standards you will not be allowed to play.

• Forgeworld Chaos Dwarfs are allowed but you MUST bring the army book.

• Army books must be out for 4 weeks prior to the tournament to be used at this tournament.

• Hills are infinitely tall. Each table will have one Arcane Feature, all other terrain is mundane.

• Instant kill spells do d3 wounds to characters. Multi-wound monsters, monstrous infantry; monstrous cavalry suffer death as normal.

• Current FAQ’s will be used. Bring a copy of your army list for the TO, preferably in Army Builder or Quartermaster format.

• VICTORY POINTS/BATTLE POINTS

• Victory Points are calculated using the method used in the Warhammer Fantasy Rule Book, using the following exceptions below. Battle Points are awarded each game based on the Victory Points margin on a scale of 1-20.
Victory Points Winner Loser
• 0-200 10 10
• 201-400 11 9
• 401-600 12 8
• 601-800 13 7
• 801-1000 14 6
• 1001-1200 15 5
• 1201-1400 16 4
• 1401-1600 17 3
• 1601-1800 18 2
• 1801-2000 19 1
• 2001+ 20 0

• Ridden monsters give up separate VP’s (i.e. if you kill just the monster you score the monsters VP’s but not the riders and vice versa).

• Units that are at 25% or less of their original models yield 50% VP's to the opponent (characters, monsters and handlers, war machines and single models are unaffected.)

• Units that are fleeing at the end of the battle yield 50% VP's to the opponent.

• SCENARIOS

• Round 1 – Blood and Glory. The first person to break the opposing army gets 500 bonus VP’s. The second player to break the opposing army gets 250 bonus VP’s. The game lasts 6 turns.

• Round 2 – Warpstone scramble. This game is set up as a Battle Line with the following addition. Each player will place 2 warpstone tokens in their opponent’s deployment zone, no closer than 8” from either short table edge and 24” from each other. These tokens can be captured when a unit passes over the token in any phase or with any method of moving except fleeing. They are then transported as if they were captured banners. If the unit which captured the token flees the token is dropped at the point from which it fled. Initially you can only capture the tokens that are in your opponent’s deployment zone. If your token is captured and then dropped you may recapture the token. All tokens captured at the end of the game are worth 250 VPs.

• Round 3 – Battle Line. Nothing special just kill each other! If
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Chantilly Gaming Legion Forum Index -> Events All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 
     


Powered by phpBB © 2001, 2002 phpBB Group


Start Your Own Video Sharing Site

Free Web Hosting | Free Forum Hosting | FlashWebHost.com | Image Hosting | Photo Gallery | FreeMarriage.com

Powered by PhpBBweb.com, setup your forum now!
For Support, visit Forums.BizHat.com