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Darkblood Skullpulper Earthshaker
Joined: 29 Nov 2010 Posts: 195
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Posted: Tue Oct 18, 2011 8:40 am Post subject: Re: Dragon Wars 7 rules 2011 - October 29th 2011 |
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Darkblood Skullpulper wrote: | treehugger wrote: | Because of the dragon's mystical nature all spells other than direct damage can only affect the dragon on irresistible force. The wizard dies immediately and the dragon can only ever take a single wound, no matter what the spell. |
Bill,
For clarification, what about spells that don't target a dragon, but could affect it with a template/radius effect, such as Comet of Casandora or magical vortices? Are those non-direct damage spells also ignored by the dragon? |
Bill gave a clarification here as well - the comets or vortices will not affect a dragon at all, even on subsequent turns, unless the spells were cast with irresistable force, in which case the wizard will die in the turn when the spell effect hits the dragon. _________________ There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged.
One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs. |
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KaptainKhaos Savage Orc
Joined: 28 Nov 2010 Posts: 366
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Posted: Tue Oct 18, 2011 3:48 pm Post subject: |
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Question: Can dragons be the target of friendly augments w/o irrestiable force? I belive our rules as written would suggest that any non damage spell would, but I wanted to know if this is meant to include things like flesh to stone, mindrazor, glittering scales, fist of chuck norris, etc.
I edited here instead of quoting - Harry
According to Bill any spell affecting a Dragon can only affect them on a IR and then the mage immediately dies. _________________ "All is dust" |
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Darkblood Skullpulper Earthshaker
Joined: 29 Nov 2010 Posts: 195
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Posted: Tue Oct 18, 2011 5:21 pm Post subject: |
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Kaptain_Khaos wrote: | Question: Can dragons be the target of friendly augments w/o irrestiable force? I belive our rules as written would suggest that any non damage spell would, but I wanted to know if this is meant to include things like flesh to stone, mindrazor, glittering scales, fist of chuck norris, etc.
According to Bill any spell affecting a Dragon can only affect them on a IR and then the mage immediately dies. |
Per Bill, that's the way it goes. Spells only affect dragons on IF, in which case the mage is kaput. _________________ There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged.
One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs. |
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ExecutionerofKhaine. Shade
Joined: 30 Nov 2010 Posts: 2420
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Posted: Sat Oct 22, 2011 3:31 pm Post subject: |
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Bill, how would the Dragon Ward work against wounds suffered in Dangerous terrain? Would it work? _________________ Joey
9th Age Armies
Vermin Swarms 8-5-1
Mixed Daemons 2-6-0 |
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Glimpse The Void
Joined: 11 Dec 2010 Posts: 873 Location: Legion Of Doom Headquarters
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Posted: Sat Oct 22, 2011 6:47 pm Post subject: |
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It would be a shame for an ancient being of unfathomable power to meet his doom by tripping over a tree root or down a hill... _________________ Gun control is leaving your demonsmith engineers close enough to re-roll the scatter on your artillery. |
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Rushputin probably hates you.
Joined: 08 Dec 2010 Posts: 763 Location: Manassas Park, VA
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Posted: Sat Oct 22, 2011 10:12 pm Post subject: |
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I dislike the idea of removing dangerous terrain from the equation, because it's just sort of how terrain works, now. Terrain means a lot less now than it used to, and dropping that means you're just moving stuff around on different colored mats.
At the same time, who gets points for your dragon smacking into a branch?
(My proposed solution: dragons get their 3+ ward against Dangerous Terrain, making it extremely unlikely it'll come up but it's still a risk, and your opponent gets the points; the same way you get points for my misfires jacking up my own dragon.) _________________ Rush - Warpstone Pile
"My experience with Warhammer is that pretty much everything in the setting actually existed in real life, only in real life it was bigger, stupider, sillier, ruder, exploded more often and killed more people." - SteveD |
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ExecutionerofKhaine. Shade
Joined: 30 Nov 2010 Posts: 2420
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Posted: Sun Oct 23, 2011 6:20 am Post subject: |
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Maybe those dragon wound points just fall through the cracks, and nobody gets a points from the dangerous terrain wounds, whether they get the ward or not.
I think you should not receive the ward save for the dangerous terrain, it is after all HTH combat with a tree branch if you lose tough luck I agree that you don't want to discount terrain, it needs to be purposeful, or just don't bring it _________________ Joey
9th Age Armies
Vermin Swarms 8-5-1
Mixed Daemons 2-6-0 |
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alaitoc420
Joined: 25 Feb 2011 Posts: 74 Location: Herndon, VA
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Posted: Sun Oct 23, 2011 6:55 am Post subject: |
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regardless of which way it goes, i had a nice chuckle at the thought of an ancient magical beast as ferocious as a dragon stubbing his toe on a tree root.
Because it's so hilarious, and because bad things do happen to good dragons, i say no ward save! _________________ Jeremy
Orcs & Goblins 12-8 |
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Rushputin probably hates you.
Joined: 08 Dec 2010 Posts: 763 Location: Manassas Park, VA
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Posted: Sun Oct 23, 2011 9:27 am Post subject: |
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ExecutionerofKhaine wrote: | Maybe those dragon wound points just fall through the cracks, and nobody gets a points from the dangerous terrain wounds, whether they get the ward or not. |
Given that I'm likely to be doing a bunch of wounds to my own dragon, I come down pretty strongly on treating all self-inflicted wounds the same way: either nobody gets the points for all of them or your opponent gets the points for all of them. (I'm not suggesting that I should get points for misfiring onto my own dragon.) _________________ Rush - Warpstone Pile
"My experience with Warhammer is that pretty much everything in the setting actually existed in real life, only in real life it was bigger, stupider, sillier, ruder, exploded more often and killed more people." - SteveD |
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treehugger Questing knight
Joined: 30 Nov 2010 Posts: 2166
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Posted: Mon Oct 24, 2011 4:19 pm Post subject: |
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Rushputin wrote: |
(My proposed solution: dragons get their 3+ ward against Dangerous Terrain, making it extremely unlikely it'll come up but it's still a risk, and your opponent gets the points; the same way you get points for my misfires jacking up my own dragon.) |
Rich is correct, it counts as shooting, 1 dragon wound point. _________________ I lose cause I can |
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treehugger Questing knight
Joined: 30 Nov 2010 Posts: 2166
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Posted: Mon Oct 24, 2011 4:26 pm Post subject: |
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Creon wrote: | Does the Numbing Chill of a Thundertusk affect dragons? It doesn't seem to be Magic. |
yes it affects the dragon, but the thundertusk dies immediately as the mystical forces from the dragon eat it's soul.
As with all magical banners. _________________ I lose cause I can |
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ExecutionerofKhaine. Shade
Joined: 30 Nov 2010 Posts: 2420
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Posted: Mon Oct 24, 2011 6:17 pm Post subject: |
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treehugger wrote: | Creon wrote: | Does the Numbing Chill of a Thundertusk affect dragons? It doesn't seem to be Magic. |
yes it affects the dragon, but the thundertusk dies immediately as the mystical forces from the dragon eat it's soul.
As with all magical banners. |
You mean magic Weapons? Or Banners?? _________________ Joey
9th Age Armies
Vermin Swarms 8-5-1
Mixed Daemons 2-6-0 |
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Glimpse The Void
Joined: 11 Dec 2010 Posts: 873 Location: Legion Of Doom Headquarters
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Posted: Mon Oct 24, 2011 6:59 pm Post subject: |
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ExecutionerofKhaine wrote: |
You mean magic Weapons? Or Banners?? |
I was curious too. Did you mean weapons here? or do the rules need to be expanded? _________________ Gun control is leaving your demonsmith engineers close enough to re-roll the scatter on your artillery. |
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treehugger Questing knight
Joined: 30 Nov 2010 Posts: 2166
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Posted: Mon Oct 24, 2011 8:50 pm Post subject: |
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Glimpse The Void wrote: | ExecutionerofKhaine wrote: |
You mean magic Weapons? Or Banners?? |
I was curious too. Did you mean weapons here? or do the rules need to be expanded? |
I mean banners like skaven's no fly banner. _________________ I lose cause I can |
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Creon
Joined: 20 Dec 2010 Posts: 143
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Posted: Mon Oct 24, 2011 11:53 pm Post subject: |
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Ok, but you confuse me since the Thundertusk has no banner. It's all right |
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treehugger Questing knight
Joined: 30 Nov 2010 Posts: 2166
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Posted: Tue Oct 25, 2011 5:18 am Post subject: |
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Creon wrote: | Ok, but you confuse me since the Thundertusk has no banner. It's all right |
I never said the thundertsk had a banner. they are two seperate sentances. _________________ I lose cause I can |
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Skipschnit Herr Pyramid Dictator!
Joined: 29 Nov 2010 Posts: 2274
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Posted: Tue Oct 25, 2011 7:16 am Post subject: |
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Hey Bill...what about inate abilities that cause multiple wounds such as a carnosaur or a giant's thump with club? Those are not affected as they are nonmagical and during combat, correct ? _________________ Thanks,
Ben J.
Orationem pulchram non habens, scribo ista linea in lingua Latina |
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Rushputin probably hates you.
Joined: 08 Dec 2010 Posts: 763 Location: Manassas Park, VA
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Posted: Tue Oct 25, 2011 7:22 am Post subject: |
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Skipschnit wrote: | Hey Bill...what about inate abilities that cause multiple wounds such as a carnosaur or a giant's thump with club? Those are not affected as they are nonmagical and during combat, correct ? |
I think it's unreasonable that some unit abilities should insta-kill them while other unit abilities don't just because somewhere in the fluff the word "magic" shows up. (Though, on checking, nothing in the Thundertusk entry says "magic," just "unnatural".)
But then, I think that with all of this insta-kill stuff, we're passing beyond "It's hard to kill a Dragon" and into the realm of "Who needs tactics? let's just roll dice until we call someone's dragon dead." _________________ Rush - Warpstone Pile
"My experience with Warhammer is that pretty much everything in the setting actually existed in real life, only in real life it was bigger, stupider, sillier, ruder, exploded more often and killed more people." - SteveD
Last edited by Rushputin on Tue Oct 25, 2011 7:23 am; edited 1 time in total |
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treehugger Questing knight
Joined: 30 Nov 2010 Posts: 2166
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Posted: Tue Oct 25, 2011 7:22 am Post subject: |
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Skipschnit wrote: | Hey Bill...what about inate abilities that cause multiple wounds such as a carnosaur or a giant's thump with club? Those are not affected as they are nonmagical and during combat, correct ? |
they would only cause one wound each. even though they are not magical in the land of dragon wars dragons have to be actually hit in close combat to cause a wound.
In other words, trickery does not work in dragon wars, you have to fight it out. _________________ I lose cause I can
Last edited by treehugger on Tue Oct 25, 2011 7:23 am; edited 1 time in total |
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treehugger Questing knight
Joined: 30 Nov 2010 Posts: 2166
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Posted: Tue Oct 25, 2011 7:26 am Post subject: |
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Rushputin wrote: | Skipschnit wrote: | Hey Bill...what about inate abilities that cause multiple wounds such as a carnosaur or a giant's thump with club? Those are not affected as they are nonmagical and during combat, correct ? |
I think it's unreasonable that some unit abilities should insta-kill them while other unit abilities don't just because somewhere in the fluff the word "magic" shows up. (Though, on checking, nothing in the Thundertusk entry says "magic," just "unnatural".)
But then, I think that with all of this insta-kill stuff, we're passing beyond "It's hard to kill a Dragon" and into the realm of "Who needs tactics? let's just roll dice until we call someone's dragon dead." |
the tatics is the type of wounds you inflict. you want foot troop wounds, I agree if you just line up your dragons and fight it out YAWN, but if you try and get in foot troops and get the higher points per wound then that wins a tournment. _________________ I lose cause I can |
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